Rules for Demon's Souls
Please remember to check necessary global requirements (e.g. recording for a legend run) on home page.
Champion Requirements
For SL1 Champion we require all bosses to be defeated with screenshots/videos of the following:
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Stats
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All Bosses - Empty arena / Souls
If you used any boss souls for items, show them as well for proof. It is strongly recommended to not use boss souls just for souls, as you are effectively destroying your own SL1 proof.
Example of SL1 Champion proof, by LedZeppHead
Legend Criteria
Show your stats, rings / equipment screen after killing the bosses. It is recommended to show souls obtained, especially for higher NG kills.
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SL1 NG+5
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SL1 No Rolling/Blocking/Parrying
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SL1 +0 Weapons, Normal Upgrade Path, No Bleed, No Toxic, No Poison
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SL1 Fist only
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SL1 Broken Weapon
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SL1 Deathless
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Record the full run.
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Ignore dying to Journey to the Nexus’ Dragon God.
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SL1 No Hit
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Record the full run.
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Ignore dying to Journey to the Nexus’ Dragon God.
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Master Criteria
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SL1 NG+5 No Rolling/Blocking/Parrying
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Must be in PBWT
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Clever Rat Ring is allowed
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Morion Blade is banned
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Legend Banned Equipment & Strategies
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Morion Blade. It’s too strong.
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Clever Rat Ring on base NG. It’s too strong.
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Note: Clever Rat Ring is allowed in NG+5 and against False King Allant on base NG.
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Second Chance. It’s cheap, granting a second opportunity in the middle of a fight.
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Biorr of the Twin Fangs against Penetrator. Just don’t unlock his cell in 1-2.
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Concealment: This includes Thief's Ring and Cloak spell.
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The following defensive spells/miracles are banned:
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Protection, which trivializes challenges with a 30% defense increase
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Warding, which trivializes challenges with a 70% defense increase
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Water veil, which trivializes fire-based challenges with a 45% defense increase
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Damaging consumables such as firebombs are banned.
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Note: Buffs are fine
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